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![](https://static.wixstatic.com/media/1c5355_c9fff94393b54386802338670cf0e743~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/1c5355_c9fff94393b54386802338670cf0e743~mv2.webp)
![Game development on MAUI (Part 2: Movement)](https://static.wixstatic.com/media/1c5355_c9fff94393b54386802338670cf0e743~mv2.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/1c5355_c9fff94393b54386802338670cf0e743~mv2.webp)
Valentin Taran
Jan 284 min read
Game development on MAUI (Part 2: Movement)
Hi, everyone! 👋 In the previous part , I created models for tiles and tile sets, and set up animations for the Hydra sprite 🐉. In this...
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![Game development on MAUI (Part 1: Animation)](https://static.wixstatic.com/media/1c5355_36316974a5a744c3b53f09fd340814bb~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/1c5355_36316974a5a744c3b53f09fd340814bb~mv2.webp)
Valentin Taran
Jan 104 min read
Game development on MAUI (Part 1: Animation)
Game development on .Net MAUI
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